Basic AI for all the characters. Heroes to not enforce self preservation for the most part, though.
Three different heroes.
One mob, the skeleton
Chests, and shops
Doors
Pressure Plates, Wires, Trap Doors
Please note this version of the game is not final, but represents about half the month of work. For now it's playable enough to see what I have; but I need to add polish such as game over, more mobs and heroes, and a tutorial.
Controls:
Mouse left button- Select/Build
Mouse right button- Destroy
WASD- Pan Camera
Mouse wheel- Zoom
Space Start Wave
Screen Shots:






Download:
You will need XNA 4.0
Graphics by Oryx

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